Paradox Interactive have released Northern Lords, the first DLC pack for their medieval grand strategy game, Crusader Kings III.
Northern Lords is the first Flavor Pack for the game, and focuses on the Norse cultures. This includes Norse characters being able to set up Adventurer Realms in foreign lands, Varangian adventures, runestones, and missionaries. There are also Norse dynastic legacies, the Jomsviking, Shieldmaiden, and Berserker units, new cultural content, art and music, and more.
Players will be able to create a new kingdom and establish power in foreign lands. In fact, thanks to the DLC the sacred Norse warriors, the shield maidens and the poets will be available within the game. The Nordic theme will allow users to step into that new gaming experience, such as building runestones to honor their ancestors, sacrificing prisoners in a sacred ritual, and much more. The Crusader Kings 3: Northern Lords DLC will launch at $ 6.99, and will also be available as part of the Expansion Pass.
Also interesting is the work of cultural reconstruction done through historical texts, which makes the matches truly engaging, including specific dynastic legacies, characteristic events such as judicial duels, or unique units such as berserkers. In general we have noticed a greater focus on the war part compared to what happens with other rulers and other territories, just to respect some precepts of Nordic culture, but otherwise the game is exactly what we have learned to know and love in its basic version. , so much so that after the installation of the DLC there is no problem in experimenting with the new contents, beyond having to understand the slightly different logics that govern the new territories compared to all the others. A separate note deserve the new music, all inspired by Norse folk songs, which help a lot to enter the atmosphere sought by developers with Northern Lords. Nothing vital, but definitely an extra package that doesn’t make you regret the money you spent, unless you viscerally hate Vikings and the like.
The most immediately noticeable additions are all visual. Norse characters can pick from an armload of new hairstyles and beards, and wear historically appropriate clothing that even changes if you adopt a different culture or convert to a new religion. The coats of arms, too, reflect whether or not you’ve stayed true to your pagan traditions. The shield for the Kingdom of Sweden, for example, bears a gold Thor’s Hammer if you form it as a pagan, instead of the more familiar coat of arms the Christian Swedish monarchs wore historically. And they’ve added some gorgeous new backgrounds, including a cozy longhouse, to serve as the set for feasting, fighting, and fratricide.
Features of Crusader Kings III: Northern Lords include:
Norse Adventurer Realms: Norse characters may abandon their own homes and lead hosts into foreign lands to establish their own kingdoms.
Jomsvikings and Shieldmaidens: Norse holy warriors and stalwart shieldmaidens take up arms on your behalf, while poet characters can compose stinging rebukes or romantic overtures.
New Cultural Content: Special Norse dynastic legacies, Norse blot sacrifices, trials by combat and cultural innovations, as well as numerous new events for additional color.
New Art and Music: Original art and musical score to enhance your playing experience.
And more: Berserkers, missionaries, runestones, Varangian adventurers, new decisions and other highlights from the exciting history of the Norse people.
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