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Madden NFL 18 Longshot First 30 Minutes of Gameplay

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Madden NFL 18 released back in August on PS4 and Xbox One and was one of the best entries in yearly series in quite a while, and this entry brings two big new modes with it. The first is MUT Squads, a cooperative multiplayer Ultimate Team mode; if you are interested in MUT Sqauds, you can check out our interview with its Lead Designer, Patrick Bellanca. The other addition to the game is Longshot, a cinematic single player campaign.

In Longshot, players follow the journey of Devin Wade, a former college star that had to give up on his dreams in the NFL, but gains the opportunity to re-enter it. The mode was actually developed with some assistance from another prominent EA studio: BioWare. It also stars some notable actors, including Mahershala Ali, JR Lemon, and Scott Porter.

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DualShockers recently got the chance to attend an EA Sports event, and captured the following footage of Longshot’s first act. These first 30 minutes of Longshot introduces us to the two main characters, Devon Wade and Colt Cruise, as they head to a regional combine taking place in Lucas Oil Stadium, home of the Colts in Indianapolis, Indiana to possibly get another chance to get into the NFL. When there, they run into two producers behind a new show called Longshot, that will supposedly help one “longshot” player get drafted in the next NFL season.

This mode merges the dialogue choices and quick-time events found in Telltale Games with some more traditional Madden gameplay, resulting in an experience that feels really unique and different from even other story modes in sports games such as FIFA. If you want to learn more about how it was developed.

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My NBA 2K18: A Quick Guide to the Playoffs

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Winning a championship is what every pro sports team owner dreams about. You can achieve a partial version of that same dream in My NBA 2K18 by taking advantage of the Playoffs mode, which pits your squad of past and former NBA stars against those of 15 other players, with nice rewards in store if you can make a deep run.

Unlike Quick Game or Head to Head modes, Playoffs requires a deeper team: 15 players plus three support cards. For that reason, you may not want to use every card you get for training your starting five, saving some of the better cards you get that aren’t quite good enough to be starters.

Ideally, you have enough players to go three deep at every position, because while you can play any player anywhere, out of position players lose more Energy during the playoffs. That’s an important concept, because you don’t actively play games in the Playoffs but simply manage your lineup between games. Players with less than 100 percent Energy see all their stats drop, so if possible, you want to use Energy cards to make sure as much of your lineup as possible is at full strength.

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This is where the Playoffs and Quick Game work together, because at the end of every Quick Game, you’ll receive one Energy refill card to use in the Playoffs. To refill a player’s Energy, simply go to the ‘Manage Playoffs’ screen and drag an Energy card onto the player. Voila! They’re ready to go for the next game.

The Playoffs more or less take the place of the Season mode found in previous 2K card games, offering a management mode without the insane time commitment (at least in terms of logging in round the clock) that a full season entailed. There’s really no downside to being involved in the Playoffs as often as possible, because even if you forget to check your team and get bounced in the first round, you’ll still receive some kind of reward.

The only other thing to keep in mind is that you can’t change your Playoffs lineup once the schedule is underway, though you can improve the players you have in your 15-man rotation. Good luck chasing a few rings!

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NHL 18 is Finally Teaching Me How to Win

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Sports simulation is a genre that I like in theory, but every time I pick up NHL or Madden, it’s like my knowledge of the sport doesn’t transfer at all to success in the video game version. But that has changed with NHL 18 because, for the first time, the tutorials and teaching systems are making me a better player.

NHL 18 is out now for $60 on PlayStation 4 and Xbox One. I’ve spent about as much time with it as I have with the rest of the NHL games this generation (EA has the only NHL sim left after 2K stopped making them in 2009), but it’s the first one that doesn’t feel like an exercise in trying to fit my head through a pinhole in a brick wall. The big change here is that EA Sports has refined its tutorial systems to improve onboarding. It starts right as you boot up the game, and the NHL 18 asks you some basic questions that determine how the game should control and play. I am familiar with the rules of the National Hockey League as well as the strategies, my problem is execution. And it essentially asked if that was the case and it set the difficulty to easy, the rules to simulation (with shortened periods), and the controls to the sticks . From there, I ran through some tutorial videos, and that’s where my learning experience normally would fall apart.

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I went through the tutorials. They start with videos, and then you get a chance to try them yourself. My issue is that only half the stuff I learn in these kinds of training sessions ever stick with me during gameplay. Here’s an example of what I mean and how the game handles my shitty memory in an effective way.

On defense, you have a handful of options to force turnovers. You can check your opponent, you can poke check them, you can lift their stick, or block their shots and passes with you body. The tutorial taught me how to do both poke checks and stick lifts, but under pressure, I could only ever remember how to do poke checks. I was going to that move over and over, and the AI was compensating for that. I wanted to try lifting the stick, but I couldn’t remember the button to do it.

But amazingly, moments after I was thinking how I couldn’t remember the button for lifting an opponent’s stick, a floating card popped off of my player when I was on defense that read, “X to lift stick.” It noticed that I hadn’t used that move, and it gave me simple, context-aware instructions on how to do it. By the end of the match, I was mixing up my defensive moves like a pro.

NHL 18 gave me this help in all facets of the sim. On offense, it reminded me to glide with the puck on my stick by holding out the right analog to keep the puck away from defensive players and to get more power on shots. During the faceoffs, it reminded me to switch between forehand and backhand in certain circumstances.

I still lost in the end because I took way too many penalties, but I wasn’t giving up easy goal after easy goal. Most importantly, I feel like I have a better understanding of how to play NHL 18 after that match than before I played it, and I want to keep getting better.

Master FIFA 18 Ultimate Team with Our Beginner’s Guide

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FIFA Ultimate Team is the most popular mode in the long-running soccer franchise, and with good reason. With total control over your squad formations, coaching, transfers, and game strategies, your Ultimate Team is yours and yours alone. In FIFA 18, you’re given even more ways to earn card packs and improve your roster before you compete against others online, but it can be a bit overwhelming for those new to the mode. Thankfully, our FIFA 18 Ultimate Team guide will tell you everything need to know to get started, from how to earn card packs to completing objectives.

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The basics

FIFA 18’s Ultimate Team is a personalized, card-based mode unlike anything else in the game. Instead of choosing a pre-made team or drafting players, you build your team using cards, which you purchase using either in-game currency or real money.

As you improve your team, you can choose to enter single-player leagues, tournaments, or special “squad battles,” or you can take the game online to compete against other players. Everything you do earns you more points that can be used to improve your team, and when you find a player who doesn’t have a role in your squad anymore, you can sell him to other Ultimate Team players for even more currency.

Choose wisely

When you open packs, you’ll receive both permanent additions to your roster and “loan” players, who will only be available to you for about seven games. These are typically rated significantly higher than your regular starters, occasionally even pushing into the 90s with players such as cover star Cristiano Ronaldo. It can be tempting to throw them into games immediately in order to run up the score on the other team, but consider your opponent before doing so. Against a low-rated team, you’ll essentially waste a star’s talent, and after their seven games are up, they’re gone for good.

You should also take some time to examine your current team for holes. If your star player is your striker, spending all of your coins to acquire Antoine Griezmann on the transfer market won’t be as beneficial as improving your winger or keeper. However, if there is a star available for a price you just can’t resist, you can always change up your squad formation or attempt to sell them on the transfer market.

Play the story mode

FIFA 18’s story mode “The Journey: Hunter Returns,” is an entertaining and engaging few hours in its own right, but it also has helpful benefits for those looking to bolster their Ultimate Team early on. At the conclusion of each of the game’s chapters, you’re awarded new cards for use in Ultimate Team, including several star players who play supporting roles in the story. Eventually, you’ll also be awarded Alex Hunter, a striker who should be rated much more highly than your initial roster of players — in our game, he was rated as a 78, making him a fine player to build a franchise around.

If you plan on diving into Ultimate Team as soon as you’re done with The Journey, we recommend using the “play as team” option during your time with it instead of controlling Hunter alone. Hunter plays for a few different clubs over the course of the year, and controlling the entire team will get you used to dealing with a rotating cast of players.

Complete your objectives

Both daily and weekly objectives are available to complete in Ultimate Team, offering you extra coins and occasionally cards for completing simple activities. Some of these take literal seconds, such as organizing your squad members to their preferred positions or matching players with good chemistry, and you’re free to immediately switch them back if you prefer to have them play somewhere else.

The bonuses you receive might seem minor at first, but they can be crucial to maintaining your team after several games. Some will earn you consumable items such as contract and fitness cards, which can keep your stars in the game for longer. Without them, you’ll be forced to remove players long before the end of a match.

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Become a Shutdown Defender with our Madden NFL 18 Defense Tips

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Most players feel that Madden is at its most exciting when they have the ball. Controlling the pace of the game and hurling touchdowns is extremely fun, but playing defense also presents unique and amazing moments. Is there anything quite as satisfying as picking off an opponent’s pass and running it back for a touchdown? We think not. While it may not be as glamorous as offense, they say “defense wins championships.” In Madden NFL 18, thanks to more realistic mechanics, playing defense has become more intuitive. If you’re struggling to pick plays, to defend the pass or the run, or just want to limit the damage on the scoreboard, our Madden NFL 18 defense guide will help you stop your opponent in their tracks.

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Choosing plays

Just like on the offensive side of the ball, Madden’s defensive playbooks are ripped from their NFL counterparts. That means there are 32 different sets of plays for 32 different teams. Defensive playbooks can hold up to 500 plays in Madden, but unlike offense, the typical playbook doesn’t get close to that limit. Each team has between 275 to 300 plays on average. These plays are spread across different formations designed for different kinds of scenarios. Madden NFL 18 has 10 formations, but most teams only use between five and seven in their individual playbooks.  You can check out the playbooks for all teams in Madden 18 (or create your own) by heading over to “customize” in the main menu.

The question is: How do you decide which defensive plays to pick? In football, it’s the offense’s job to keep the defense guessing, and if you are playing a quality opponent, it can be quite difficult to guess your opponent’s next move. Luckily, there is a basic formula that many Madden players will use on offense, though, which will help you decide which plays to pick on defense.

On first down, an offense is free to pass or run the ball. We’ve found success using a zone blitz play on first down protects against the run while putting pressure on the quarterback.

If you stop the offense on first down, creating a second and long situation (5+ yards), we like to transition to pure zone coverage. While it’s possible some Madden players will run on second and long, in our experience, people usually can’t resist passing due to the threat of facing a third and long. Even if first down doesn’t go so well, and it’s second and short (less than 3 yards), we employ the same logic, as that’s a situation where the offense often takes a look downfield.

On third and long, we like to either continue using pass-focused zone defense plays, or go for an all-out blitz. Putting a lot of defensive backs on the field to protect against the inevitable pass play is the safe play, but putting intense pressure on the QB in a tense situation like third and long is rarely a bad move.

Some Madden players go for it frequently on fourth down. It can be hard to tell whether or not someone is going to take the risk based on the game alone. If it’s 4th and 2 or less, and your opponent is around the 50 yard line, there’s a chance they may choose to go for it. If you know the person you’re playing likes to take big risks, you can cover against this by picking a defensive package that crowds the line (more on that in the formations section). If your opponent is showing punt at the line, you can either just let the punt land without fielding it, or you can run back with your safety to field the punt before the snap. This will set you up to defend your opponent should they choose to go for it. The same goes for your opponent going for it instead of kicking a field goal, only this time, there’s no reason to run back a defender to field the play.

Unlike when calling plays on offense, we think you should avoid changing your play calling up too much on defense. We rely almost solely on zone coverage, blitzing, and plays that combine the two. You will find man coverage plays in your playbook, but we’ve found zone coverage to be the more dominant approach.

Madden 18: How to Use Target Passing Like a Pro

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Madden 18 introduces a new feature to the game called Target Passing for those players that want a little more control over where they throw the ball.  The new feature adds an additional layer of challenge to the Madden 18 gameplay but it’s also an optional gameplay mechanic.

Players that use Target Passing in Madden 18 correctly will be able to squeeze passes into smaller areas by using the correct timing during wide reciever routes.  Target Passing is a hard mechanic to master but it might give you a leg up on the competition when it comes to online play.

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So here’s how you use Target Passing in Madden 18.  First of all you have to be on offense to use Target Passing, and prior to the play you’ll need to decide on a primary reciever in the coaching camera.  You can access the coach camera prior to an offensive play by pressing R2 on PlayStation and RT on Xbox One.  In this mode all of your recievers will be listed with corresponding buttons.  At this point you can see both the routes your recievers will run and a corresponding button.  Selecting one of them will allow you to make them your primary reciever.

All of this must be done before you snap the ball.  Once you do snap the ball you’ll need to use the LT or L2 button to use Target Passing in the game.  You’ll notice a green Target Passing icon that can be controlled on the field which allows you to aim your passes into areas where defenders aren’t.  An orange icon will show you where you’re supposed to deliver the ball and ideally you’ll want to line the green and orange icons up.  That said, if there’s a defender near the orange icon you’ll want to deliver the ball at a different spot.

Setting up a primary reciever is helpful but entirely necessary.  So long as you are pressing the LT or L2 button you can switch Target Passing to any reciever on the field and the mechanics stay the same.  You’ll get a moveable icon that allows you lead your reciever, though it can get a little hectic.

Target Passing is much harder than the normal passing of Madden 18 and requires a good bit of practice as the game moves at a pretty fast pace.  Using target passing can lead to things like Quarterback sacks and interceptions when learning the ropes.

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NHL 18 Guide – Earning Coins Quickly, Ultimate Team and Dekes

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The most under-the-radar of all EA Sports franchises, NHL has nonetheless been making a name for itself over the last few years due to the sheer depth of content that it offers- so much, in fact, that it can get entirely overwhelming for new players and veterans alike. Add to this the fact that, like all sports simulation games, the mechanics and nuances of NHL 18 can be hard to follow for people on the outside, and you can understand why there might be some needing help.

If that includes you, then you have come to the right place! In this guide, we cover basic tips and tricks, top rated players, earning a lot of coins in the game, a basic guide to the Ultimate Team mode, and a guide to some of the Achievements and Trophies in the game. Okay? So let’s get started!

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BASIC TIPS AND TRICKS

• First things first- the game has an unusual control scheme. If you decide you want to play it, spend some time getting used to it, possibly by playing some matches on a lower AI difficulty.
• Passing is paramount- don’t just hold the puck to yourself, or to one player- pass it around so that it is harder for it to be intercepted
• Use the opposing team to your advantage- take advantage of weak points in their formation, leverage their goalkeeper and defenses for rebounds, and do whatever is necessary to gain an upper hand
•Don’t just play offensively! Sometimes, retreat or defensive plays can net you some points in the long run. Be smart about how you play
• If you play as a goalkeeper, the L2 button is your friend. It will help you line up more precise shots.

Make sure to check out the video below to get some better strategies for performing better at the game, as well.

Dekes

Dekes have changed substantially in NHL 18, thanks to the franchise’s drive to be ever more realistic and nuanced. This can entail everything, from altered controls for existing dekes to brand new kinds entirely- in the video below, you will find tutorials for every kind of deke in the game. Good luck!

HOCKEY ULTIMATE TEAM GUIDE

Every EA Sports game has its own variant of the Ultimate Team mode that was pioneered in FIFA. And so does NHL. If you’re a series veteran, or indeed, if you have played any sports game at all in the last five years, you already know what Ultimate Team is, and what it does. If not… well, here’s a quick primer:

• Hockey Ultimate Team lets you build your own fantasy team from players around the world
• Hockey Ultimate Team has a Synergy mechanic- Synergies can either be Players based (so only for players who share a certain trait) or team based (for the entire team). When in effect, they enhance the performance of everyone
• Completing team sets in the game unlock fan favorite players called HUT Heroes
• HUT Legends are even better players you can gain by opening packs, or through the auction house
• Completing sets, participating in competitive seasons, completing Challenges, and opening packs net you new cards, which you can use to build or boost your team, depending on if you get a player card, or if you get an item card
• Booster packs can either be bought with currency earned in game, or with real world money
• Hockey Ultimate Team involves a larger metagame of trying to get higher rated players on your team, as well as using items that can help you gain advantages in games
• Hockey Ultimate Team has multiple different modes you can play- offline matches, online games, competitive seasons, and Challenges.

HOW TO EARN COINS QUICKLY:

Coins are the currency in NHL 18– ordinarily, you ave to grind for these in game, or you can buy them with real world money. That said, there appear to be certain cheats  in game that you can leverage to earn more coins: please keep in mind that these may be patched out at any time. So just because they work now, does not mean that they will work forever.

Madden NFL 18 PlayStation 4 Review: Storming The Field

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It’s weird how some things work. For years, Madden fans have been complaining that their beloved football series hasn’t been doing enough to distinguish from each entry, with only small tweaks to the game — a few working for the better, some not. However, Madden NFL 18 couldn’t feel any more different. I mean, it’s still video game soccer, and those of you who have gotten accustomed to the nuances that this series includes can still take advantage of this. But some new features make it feel like a more complete and rewarding game than we have seen in prior years. So, yeah, fans, you are able to hush up now.

What actually makes this year’s game stand out is the Longshot mode. Like the narrative mode that followed FIFA this past year, this really is a single-player focused mode where you try to take a prospect via the possibility of becoming a soccer player, while managing friends and other choices that could make or break his career. Even though most of the events surround quick-time style play instead of taking to the area, you truly develop feelings for the characters, thanks to topnotch acting which resembles almost a movie-making like quality. It might not be the most action-packed mode Madden has ever seen, but it’s engrossing and, what’s more, in-depth.

Ultimate Team Mode continues to be a flourishing characteristic for your Madden collection, as players earn new cards over the duration of the match, level up correctly, acquire upgrades and finally attempt to build a better group for themselves. That doesn’t always guarantee success — some things simply don’t work as they should, especially against harder opponents — but it does keep you pushing. Again, it provides depth, and that’s the type of thing which will keep players grinding. That is, if they don’t feel frustrated with the procedure. But, fortunately, most Madden players do not.

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Multiplayer’s Where It’s At, But Longshot Is Great, Too

There is also 3v3 co-op MUT squad service, which makes things interesting in a cooperative type of way. Working together as a group provides a surprising new factor to the game, as we have been so utilized to only competing against our buddies. It likely will take a while to get everyone coordinated so they are not running all over the area, but after everything falls into place, it’s a thing of beauty.

CFM is still a mode that carries over most of its content from prior seasons, but it continues to be the best thing around for die-hard football fans, since you can perform scouting and drafting for new gamers, in addition to hunting the free agent market like a boss. You also have to balance other aspects, such as keeping an eye on accidents, watching out for players that take drama to the next level (yep, they’re out there — sigh) and adjusting contracts. It’s a bit technical, but a must if you insist that they are masters of their management terrain.

Now let us get to what really matters with a game such as this — the actual gameplay. Because a soccer game could have all the characteristics in the world, but if it doesn’t play like a football game, what is the purpose? Fortunately, Madden NFL 18 handles very well on this level.

Passing And Running (And Defense)

First up, it is good to see how things match up offensively and defensively. No matter what side you’re on, there are loads of approaches to try and take advantage of, whether it’s finding an opening to get a sack or making sure that a defensive man is in the right place. It may take a bit of practice if you’re not accustomed to it, but I had no problem lining up players, switching up to an ideal one, and searching for this opening.

For that matter, the running game has seen some progress. It seems a little smoother this time around, with jukes and spins coming off a bit more naturally. And, yes, every time I’m close an end zone, I still jump in, just because I’m so elated to reach the damn thing in the first location.

There is also a strong passing game, even though it still isn’t quite where it could be because of the management of an extra cursor. Needing to keep tabs on your goal can be a little tough at times, particularly against a hasty MUT competition, but once you obtain your throws off, you might realize you could land nearly all of them with ease — provided you do not get intercepted, of course. (Again, they’re out there.)

Wrapping It All Up

With this in consequence, the football does seem a bit more realistic, and there’s a terrific use of colour and player versions, especially after you nail a large handle. It is not perfect, however, as there are occasional frame rate stutters and weird-looking players out there. In general, though, it’s still fairly easy, and definitely something to build upon for future games.

The audio isn’t bad. The music selections are pretty good; the audience noise is about as strong as you could expect it to be; along with the running commentary is not too bad, save for some mild incorrect facts. And, hey, it is great to see Madden back into his own game.

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FIFA 18 Tips, Guide, Controls, and New Features Explained

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FIFA 18 is officially here, and with it comes a series of tweaks, changes, and the odd new feature, too.

Here on our main FIFA 18 guide hub page, we’ll take you through all of FIFA 18’s new features, plus provide plenty of general FIFA 18 tips for players of all levels, and gather together links to all of our more detailed guides to specific parts of the game.

Below is the collection of our in-depth guides for FIFA 18. Watch this space as time goes by, as well be continuously adding plenty more guides once we spend more time with the game.

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FIFA 18 tips

Those fairly minor new features aside, FIFA 18 still differs subtly from prior versions in a number of ways, with a slightly different feel to gameplay, tweaks to the UI, and more.

For returning fans who’ve been playing FIFA 17 right up until 18’s launch, or newcomers who’ve been away from the game for a while, there’s plenty to bear in mind, so here are a few general tips to get you back in the game as quickly as possible:

FIFA 18 tips:

Vary your passing – FIFA is becoming more and more a case of space-management – that was already true last year in FIFA 17 – by which we mean the practice of drawing the opponent out of position and creating space for you to progress. Mastering the art of opening up the pitch for yourself is becoming more and more essential, and the best way to do so is with varied passing: a couple short, simple balls into feet at the back, followed by a big switch with the driven pass (R1/RB + Pass), driven lob (R1/RB + Lobbed Pass), standard long ball or maybe even a swanky threaded through ball (R1/RB + Through Ball) will swiftly open up the pitch for you. Keep an eye on your rader for those off-screen Paul Scholes wonderballs!

Practice your skill moves – We know, practising skills in FIFA is arduous work, but it’ll pay off for you big time in the long run. Turn the difficulty right down and play several games against the computer for the best way to practice against opposition players. We recommend mastering the dummy shot (quickly tap Shoot then Pass buttons) for beginners, before moving onto the more complex stuff. It works wonders against ‘headless chicken’ ball chasers (like us) who you’ll find online, although the computer’s inhuman reactions are a little too good to be fooled at higher levels.

Pace feels nicely balanced – Believe it or not, for once pace feels pretty good in FIFA, with 18 featuring a tweaked system where Acceleration and Sprint Speed feel quite distinct. Players will take time to ramp up to their top speed, pace vs. strength battles tend to play out more in line with your expectations, and there’s still some meaningful ‘counterplay’ for slower players through containing and positioning.

Tackling is out, ‘containing’ is in – Tackling is arguably the hardest it’s been in FIFA 18. While the AI will apparently be able to tackle you from just about any angle they see fit, controlling tackling manually out here in the human world is much harder. It takes a moment for your player to start their standing tackle, while slide tackle’s are as weak as they were last year – and the new Hard Tackle is almost totally pointless unless you intentionally want to clatter someone behind for a foul.

Interceptions happen less often – We’re noticing far fewer inteceptions from players in situations where you would expect them to make one. Your positioning has to be absolutely spot on for you to intercept a pass. We’ve seen ballsa fizzing by quality holding midfielders that are well within reach, so beware the drilled pass in FIFA 18!

Finesse Shots are back – There’s always one type of shot that’s in vogue every year, and this time it seems to be Finess Shots. They’re not quite as bad as being ‘overpowered’, but we’ve definitely had some luck using them in one-on-ones, more so than any other shot type so far.

FIFA 18 new gameplay and controls features:

Quick Subs – set up quick subs in Team Management before a game, and you can then hold down R2/RT during a break in play to bring up a Quick Sub suggestion, and X/A to accept.
Modified Crossing controls – You can now use R1 / RB to perform a high, floated cross, and double-tap to perform a low, whipped cross.
Hard Tackle – Press Triangle/Y to perform a standing Hard Tackle, which has your player attempt to get ball regardless of what’s in front of them (this normally results in a foul).
Jogging/Slow Dribbling tweaks – Jog/slow dribble now more useful, with good dribblers able to start animations faster. You can slowly dribble to work some space, then burst into it with speed, like Ronaldo or Messi would, if you have good enough dribblers on your team.
Set Piece tweaks – only minor changes to set pieces are in FIFA 18, but penalties are the main beneficiary, with them now working in a more ‘point and shoot’ fashion, and goalkeepers no longer jankily flopping over the top of a daisy cutter trickling into the goal.

NBA Live May Return in 2017 after all, Ratings Board Suggests

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A listing with South Korea’s games-rating board indicates NBA Live is in fact coming to PlayStation 4 and Xbox One this year. The series’ fate on consoles had been questioned since Electronic Arts announced it would miss the traditional October launch for NBA games.

As spotted by Bryan Wiedey of PastaPadre, Electronic Arts has gotten a classification from South Korea’s Game Rating and Administration Committee for The Drive to NBA Live on PlayStation 4 and Xbox One.

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NBA Live, which launched in 2013, 2014 and 2015, skipped the traditional October launch window for licensed basketball simulations. In May, after EA announced Live wouldn’t launch in 2016, many speculated that, if the game returned, it would be as a downloadable title sometime around the NBA All-Star game, which is Sunday, Feb. 19 in New Orleans.

Reached by Polygon, an EA Sports representative declined to comment on the label’s plans for NBA Live.

Since returning with the launch of the PlayStation 4 and Xbox One, NBA Live has been a distant second to 2K Sports’ powerhouse NBA 2K series. NBA Live Mobile, however, has done well for Electronic Arts, and on consoles it is yet another platform through which EA Sports can offer its lucrative Ultimate Team suite of fantasy-sports-and-card-collection games. What exactly The Drive to NBA Live entails remains to be seen, however. In May, the last full edition of the game, NBA Live 16, was put into the EA Access vault of games available to subscribers of the premium service.