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FIFA 18 Tips, Guide, Controls, and New Features Explained

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FIFA 18 is officially here, and with it comes a series of tweaks, changes, and the odd new feature, too.

Here on our main FIFA 18 guide hub page, we’ll take you through all of FIFA 18’s new features, plus provide plenty of general FIFA 18 tips for players of all levels, and gather together links to all of our more detailed guides to specific parts of the game.

Below is the collection of our in-depth guides for FIFA 18. Watch this space as time goes by, as well be continuously adding plenty more guides once we spend more time with the game.

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FIFA 18 tips

Those fairly minor new features aside, FIFA 18 still differs subtly from prior versions in a number of ways, with a slightly different feel to gameplay, tweaks to the UI, and more.

For returning fans who’ve been playing FIFA 17 right up until 18’s launch, or newcomers who’ve been away from the game for a while, there’s plenty to bear in mind, so here are a few general tips to get you back in the game as quickly as possible:

FIFA 18 tips:

Vary your passing – FIFA is becoming more and more a case of space-management – that was already true last year in FIFA 17 – by which we mean the practice of drawing the opponent out of position and creating space for you to progress. Mastering the art of opening up the pitch for yourself is becoming more and more essential, and the best way to do so is with varied passing: a couple short, simple balls into feet at the back, followed by a big switch with the driven pass (R1/RB + Pass), driven lob (R1/RB + Lobbed Pass), standard long ball or maybe even a swanky threaded through ball (R1/RB + Through Ball) will swiftly open up the pitch for you. Keep an eye on your rader for those off-screen Paul Scholes wonderballs!

Practice your skill moves – We know, practising skills in FIFA is arduous work, but it’ll pay off for you big time in the long run. Turn the difficulty right down and play several games against the computer for the best way to practice against opposition players. We recommend mastering the dummy shot (quickly tap Shoot then Pass buttons) for beginners, before moving onto the more complex stuff. It works wonders against ‘headless chicken’ ball chasers (like us) who you’ll find online, although the computer’s inhuman reactions are a little too good to be fooled at higher levels.

Pace feels nicely balanced – Believe it or not, for once pace feels pretty good in FIFA, with 18 featuring a tweaked system where Acceleration and Sprint Speed feel quite distinct. Players will take time to ramp up to their top speed, pace vs. strength battles tend to play out more in line with your expectations, and there’s still some meaningful ‘counterplay’ for slower players through containing and positioning.

Tackling is out, ‘containing’ is in – Tackling is arguably the hardest it’s been in FIFA 18. While the AI will apparently be able to tackle you from just about any angle they see fit, controlling tackling manually out here in the human world is much harder. It takes a moment for your player to start their standing tackle, while slide tackle’s are as weak as they were last year – and the new Hard Tackle is almost totally pointless unless you intentionally want to clatter someone behind for a foul.

Interceptions happen less often – We’re noticing far fewer inteceptions from players in situations where you would expect them to make one. Your positioning has to be absolutely spot on for you to intercept a pass. We’ve seen ballsa fizzing by quality holding midfielders that are well within reach, so beware the drilled pass in FIFA 18!

Finesse Shots are back – There’s always one type of shot that’s in vogue every year, and this time it seems to be Finess Shots. They’re not quite as bad as being ‘overpowered’, but we’ve definitely had some luck using them in one-on-ones, more so than any other shot type so far.

FIFA 18 new gameplay and controls features:

Quick Subs – set up quick subs in Team Management before a game, and you can then hold down R2/RT during a break in play to bring up a Quick Sub suggestion, and X/A to accept.
Modified Crossing controls – You can now use R1 / RB to perform a high, floated cross, and double-tap to perform a low, whipped cross.
Hard Tackle – Press Triangle/Y to perform a standing Hard Tackle, which has your player attempt to get ball regardless of what’s in front of them (this normally results in a foul).
Jogging/Slow Dribbling tweaks – Jog/slow dribble now more useful, with good dribblers able to start animations faster. You can slowly dribble to work some space, then burst into it with speed, like Ronaldo or Messi would, if you have good enough dribblers on your team.
Set Piece tweaks – only minor changes to set pieces are in FIFA 18, but penalties are the main beneficiary, with them now working in a more ‘point and shoot’ fashion, and goalkeepers no longer jankily flopping over the top of a daisy cutter trickling into the goal.

NBA Live May Return in 2017 after all, Ratings Board Suggests

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A listing with South Korea’s games-rating board indicates NBA Live is in fact coming to PlayStation 4 and Xbox One this year. The series’ fate on consoles had been questioned since Electronic Arts announced it would miss the traditional October launch for NBA games.

As spotted by Bryan Wiedey of PastaPadre, Electronic Arts has gotten a classification from South Korea’s Game Rating and Administration Committee for The Drive to NBA Live on PlayStation 4 and Xbox One.

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NBA Live, which launched in 2013, 2014 and 2015, skipped the traditional October launch window for licensed basketball simulations. In May, after EA announced Live wouldn’t launch in 2016, many speculated that, if the game returned, it would be as a downloadable title sometime around the NBA All-Star game, which is Sunday, Feb. 19 in New Orleans.

Reached by Polygon, an EA Sports representative declined to comment on the label’s plans for NBA Live.

Since returning with the launch of the PlayStation 4 and Xbox One, NBA Live has been a distant second to 2K Sports’ powerhouse NBA 2K series. NBA Live Mobile, however, has done well for Electronic Arts, and on consoles it is yet another platform through which EA Sports can offer its lucrative Ultimate Team suite of fantasy-sports-and-card-collection games. What exactly The Drive to NBA Live entails remains to be seen, however. In May, the last full edition of the game, NBA Live 16, was put into the EA Access vault of games available to subscribers of the premium service.

NBA 2K18’s Stunning Experience And Two Highly Appreciated Modes

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Today, we will discuss about NBA 2K18’s two modes, MyCareer mode and MyGM mode. If you haven’t played MyCareer mode, each year, this mode showcases a new surrounding your created character as they enter the NBA. When it comes to MyGM, for people that want to build their own super team, MyGM is still the normal franchise mode, however, it features a story surrounding your created character as a GM on a team of your choice. Focus on knowing more the latest news and guides about NBA 2K18? Keep your eyes on our site.

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NBA 2K18’s MyCareer has undergone a lot of changes since it was first implemented. the most biggest highlights for MyCareer is The Neighborhood, an open world central hub where everything for your player to do exists. The MyCareer mode has always been an RPG game at heart with grinding, this mode will helps players live out dream of being an NBA star, hence, MyCareer is a fun and appealing mode.

MyGM mode is one of the most insane experiences 2K has ever put out. The gameplay is just like any other franchise mode that has ever been released. Pick a team, keep players happy and try to build the perfect roster to win a championship. MyGM let’s you, for the most part, have the experience you want. But, you need to know that wonderful experience are also require to buy Virtual Currency such as NBA 2K18 MT.

If you plan on buying NBA 2K18 MT, we recommend that you visit Mmocs.com. Buy NBA 2K18 MT to defeat your entire competition. Enough to buy NBA 2K18 MT for PS3, PS4, Xbox One, XBox 360 and PC. Enjoy to fast buy NBA 2K18 MT in the best online store. If you have any problem on buying NBA 2K18 MT here, please feel free to hit up our 24/7 Online Live Chat with fast delivery.

Madden 18 Player Ratings, Best Team, Best Offense Players

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Madden 18 is finally here, right in time for the NFL 2017/18 season to kick off. We’ve got the full Madden 18 player ratings for you right here, so you don’t need to worry about scrolling through endless in-game menus.

If you need any other information on the game whatsoever, head over to our Madden 18 everything we know guide, where you can find all the info you need on the release date, new features, and brand new story mode of Madden 18.

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Madden 18 Player Ratings Guide

This Madden 18 Player Ratings guide hub will act as a source of knowledge not just on Madden 18 player ratings, but also on the game in general. This guide will contain information on the best Madden 18 players, as well as providing information on the best teams and individual players to be on the lookout for, as soon as you get your hands on the game.

Below, you’ll find the complete list of our Madden 18 player ratings, each sorted by position. We’ve selected the best few players at every position around the field, so you know who the top quarterbacks, running backs, and other players are in Madden 18.

Madden 18 Best Offensive Players

Here’s the most ideal lineup we could come up with, on the offensive side of the ball. Madden 18 is rife with dominating receivers and agile quarterbacks, although it is arguably lacking in a variety of solid tight ends. These are the best Madden offensive players you need in your Madden 18 team.

QB: Tom Brady – With 5 Super Bowl rings behind him, there’s no doubt that Tom Brady is just about the best QB in the NFL right now. You might opt for Aaron Rodgers if you prefer a slightly more nimble QB, Brady is second to none for pure accuracy and power.
HB: Le’Veon Bell – Right now, Le’Veon Bell has to be the number 1 running back in Madden 18, combining power and trucking ability with precision and agility. This may of course change once Marshawn Lynch’s ratings are eventually revealed, but right now Le’Veon Bell is the no-brainer.
WR 1: Julio Jones – WR 1 typically requires a bigger, stronger receiver, able to go up and get contested balls midair with defenders all around. Julio Jones fits this mould perfectly, ticking every box on the list, and providing a more physical option than the likes of Antonio Brown.
WR 2: Antonio Brown – Brown is the logical option here, boasting a terrific speed rating with solid catching abilities. Brown and Julio Jones are honestly fairly interchangeable in these roles, but we’d prefer Antonio Brown as WR 2 mainly due to his superior agility.
WR 3: Odell Beckham Jr. – For the slot receiver role, Beckham fits perfectly, able to quickly cut past defenders while also boasting some insane catching skills. Again, Antonio Brown could easily fit into the WR 3 role, but Beckham is preferable due to his slightly superior acceleration.
TE: Rob Gronkowski – Because who else were we going to choose for the number 1 tight end in the league right now. Gronkowski is second to none at the TE position, able to catch virtually any ball thrown in his direction, while also putting up a solid fight when needing to block.

FIFA 18 Ultimate Scream FUT REVEAL

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FIFA 18 could be set to announce a brand new in-game event later today as EA Sports looks to bring back last years popular Halloween themed Ultimate Scream team.

For anyone who can’t remember Ultimate Scream cards were available in packs and features player cards with some seriously scary stats boosts.

EA Sports explained that last year they chose the Ultimate Scream Team of 23 players “based on exceptional real-world performances, records and FUT attributes.”

But whether that means they’ll be basing them on the season so far or just this last weeks round of European and lower league games we don’t know.

However, keep reading for more info, including when FIFA 18 Ultimate Scream starts and how you can get your hands on the special Ultimate Scream cards in FIFA 18.

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When Does FIFA 18 Ultimate Scream Start?

The FIFA 17 Ultimate Scream started last year on Friday Oct 21st 10am PDT lasting until Oct 28th 10am PDT with the “terrifying temporary stats boosts” starting Oct 28th 10am PDT until Nov 1st 10am PDT. So we would expect to hear something from EA Sports either TODAY or tomorrow afternoon. Though we would expect to see some sort of announcement before the Player Cards become available.

How to get FIFA 18 Ultimate Scream Player Cards

FIFA 18 Ultimate Scream cards are available like any set of promotional TOTW, Hero cards in the game. You’ll only be able to get them in card packs up until when the Halloween weekend starts. Obviously you’ll also be able to acquire a special Ultimate Scream player from the in-game transfer market, but we’d caution against over spending given that there’s likely better cards worth spending your cash on in the weeks and months ahead.

This follows on from the yesterday’s FIFA 18 TOTW reveal which is now live in the game on PS4, Xbox One, PC and Nintendo Switch. The starting XI this week features FOUR Premier League players including Manchester City duo Raheem Sterling and Gabriel Jesus, as well as places for Manchester United keeper David De Gea and Wilfried Zaha after his winning goal against Chelsea.

Keep reading to discover the full squad and take a look at their upgraded stats in the gallery below:

FIFA 18 TOTW 5 Starting XI

GK: David De Gea – Manchester United – 91
LB: Frank Fabra – Boca Juniors – 81
CB: Alexey Berezutskiy – CSKA Moscou – 82
RB: Joshua Kimmich – Bayern Münich – 86
CM: Thiago – Bayern Münich – 89
CAM: Nabil Fekir – Olympique Lyonnais – 84
CAM: Fernando Belluschi – San Lorenzo de Almagro – 83
RW: Raheem Sterling – Manchester City – 84
ST: Gabriel Jesus – Manchester City – 84
ST: Mauro Icardi – Inter – 86
ST: Ciro Immobile – Lazio – 84

FIFA 18 TOTW 5 SUBS AND RESERVES

Substitutes

GK: Benjamin Lecomte – Montpellier HSC – 83
CB: Aritz Elustondo – Real Sociedad – 82
RM: Romain Alessandrini – Los Angeles Galaxy – 82
CAM: Gastón Pereiro – PSV – 81
ST: Wilfried Zaha – Crystal Palace – 84
ST: Iago Aspas – Celta Vigo – 85
ST: Omar Al Soma – Al Ahli – 82

Reserves

GK: Thomas Strakosha – Lazio – 80
CM: Luke Berry – Luton Town – 75
ST: Jay Bothroyd – Hokkaido Consadole Sapporo – 76
ST: Marvin Ducksch – Holstein Kiel – 76
ST: Sven Michel – SC Paderborn 07 – 76

How do you think the FIFA 18 Ratings of these players? Will you prepare some FIFA 18 Coins to sign them for your FUT team? Welcome to mmocs.com to get cheap FIFA 18 Coins.

The 30 Best NBA Players According to NBA 2K18

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The 2017-18 NBA season tips off Tuesday night in Cleveland with a must-watch showdown between the Cavaliers and Celtics, where five of the top 30 players in the league will be on the floor – according to NBA 2K18, at least.

Players around the league take their overall rating in the annual series very, very seriously. There’s been a massive shift near the top of 2K18’s ratings list this year with an infusion of young talent, along with the downfall of some of the league’s most established stars (sorry, Carmelo).

Our list begins with a six-way tie for 25th.

T25. Kevin Love (87 overall)

T25. Blake Griffin (87 overall)

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Griffin was only the second highest-rated Clipper a season ago, but with Chris Paul’s departure to Houston and the Lakers’ failure to snag Paul George, Griffin’s now the best player in the city of Los Angeles.

T25. Paul Millsap (87 overall)

T25. Bradley Beal (87 overall)

T25. DeAndre Jordan (87 overall)

T25. Hassan Whiteside (87 overall)

T21. Draymond Green (88 overall)

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T21. Nikola Jokic (88 overall)

T21. Rudy Gobert (88 overall)

T21. Gordon Hayward (88 overall)

T17. Isaiah Thomas (89 overall)

c

T17. Damian Lillard (89 overall)

T17. Marc Gasol (89 overall)

T17. DeMar DeRozan (89 overall)

d

T13. John Wall (90 overall)

T13. Kyrie Irving (90 overall)

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T13. Klay Thompson (90 overall)

T13. Jimmy Butler (90 overall)

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T9. Paul George (91 overall)

T9. Giannis Antetokounmpo (91 overall)

T9. Karl-Anthony Towns (91 overall)

T9. Chris Paul (91 overall)

Paul missed 21 games last season and his stats dipped slightly, but he kept his 91 overall from 2K17. Two other Banana Boaters – Dwyane Wade and Carmelo Anthony – dropped out of the top 30 entirely in 2K18.

8. DeMarcus Cousins (92 overall)

T5. Anthony Davis (94 overall)

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T5. Russell Westbrook (94 overall)

T5. Stephen Curry (94 overall)

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T3. James Harden (95 overall)

T3. Kawhi Leonard (95 overall)

2. Kevin Durant (96 overall)

Durant was ranked No. 3 last year, behind James and Stephen Curry – but he made it clear in the NBA Finals who the top player Golden State really is.

1. LeBron James (97 overall)

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The king stays the king. LeBron keeps his No. 1 spot from 2K17, and his overall rating even got a one-point boost from 96 a year ago.

Madden 18 Ultimate Team MUT Heroes Guide

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MUT might just be the biggest mode in Madden 18, which is why we’ve put together this guide on earning coins and other items as quickly as possible.

Madden 18 Ultimate Team has just added the brand new MUT Heroes feature, giving you yet more collections to complete for the vast Ultimate Team mode. In this MUT Heroes guide, we’ll be walking you through how to find MUT Sidekicks, as well as how to then take these Sidekick players and upgrade them to the MUT Ultimate Hero player cards.

But if you instead need anything else to do with Madden 18, including general tips and tricks on this iteration of the sports sim, as well as all the best offensive and defensive playbooks in the game, head over to our website.

Madden 18 Ultimate Team MUT Heroes Guide

When you first head into the MUT Heroes upgrade sets from the Madden 18 Ultimate Team menu, you’ll come to the screen below, where you can find one collection per NFL team.

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If you select one of the upgrade sets, for example the Chicago Bears, you’ll come to the screen just below, which tasks you with putting together one Elite Token, one Jordan Howard Wildcard player, and a total of 24 MUT Sidekick players, all of which have to have at least an OVR rating of 80.

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The MUT Heroes cards are all at an overall rating of 91, meaning they’ll give any team an immediate upgrade at any position on the field. On top of this, each MUT Heroes player boasts an elite statistic, for example the Jordan Howard card has a Carrying rating of 95, and the Andrew Luck card has a Throw on the Run rating of 94.

First of all, if you want to collect any of the MUT Hero cards you’re going to need to get your hands on an Elite Token, so head over to our MUT Upgrade Sets guide if you need help on obtaining one.

Secondly, you’ll want the Wildcard 85 OVR version of the player you want to transform into the MUT Ultimate Hero version, and for this, you’ll have to trade in at least five 80 OVR MUT Sidekick players, to earn a single 85 OVR Wildcard player. Unfortunately, the Wildcard player that you earn is randomised, so you’ll have to keep repeating the Sidekicks To Hero Upgrade set at the top of the MUT Heroes section, and see which Wildcard players the game gives you.

Madden 18 MUT Sidekick Players

Finally, you’ll need to amass a total of 24 MUT Sidekick players, all of which are at least 80 OVR> To do this, you can either head into the MUT auction house and place a bid on a card, or you’ll have to tear through MUT packs, and try your luck at finding some MUT Sidekick players within.

As we said above, every MUT Ultimate Hero player has an overall rating of 91, so it seems like, for the moment at least, as though these MUT Heroes upgrade sets are well worth the effort.

Madden NFL 18 is available now on the PS4 and Xbox One. Stay in the conversation by liking us on Facebook and following us on Twitter. We will offer more news for madden 18 updates. More Madden NFL 18 Coins at mmocs.com.

How to Master FIFA 18 Squad Battles and Win Ultimate Team Rewards

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The latest instalment of FIFA 18 has introduced a new Ultimate Team game mode that has got everyone talking – and it may just be the best addition to the long-running franchise in a very long time.

Not many people would argue the fact that FIFA had just started to get a little bit stale, but the new Squad Battles mode has provided fresh excitement for both online and offline players and given a new means to win prizes, earn coins and improve your Ultimate Team.

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What are squad battles?

Squad Battles are a new week-long game mode that allows players to face off against AI Ultimate Team squads built by fellow gamers, with a victory earning points based on the difficulty level selected. The higher the difficulty, the more points you accrue, the more points you rack up each week, the higher your rank. That rank then determines the rewards you will take home at the end of the competition.

The matches available to play reset every day, and more regularly over the weekend, while you can also challenge the squads of real players, which have so far featured Antoine Griezmann, Thomas Muller and Dele Alli.

How many matches can I play?

Each day four new AI squads are available to challenge, and you have a 24 hour window in which to play them. You can only play against each squad once.

However, on Saturday and Sunday there is an extra reset, at 5pm BST each day, which means you can play eight matches per day over the weekend.

When are rewards released?

Each weekly Squad Battles round ends at 1am BST on Monday morning, or 5pm PST/8pm EST on Sunday evening if you’re on the other side of the Atlantic.

Rewards are released moments after that deadline passes, though you may have to exit Ultimate Team and go back in for them to appear. Click on Squad Battles and a message should appear saying your rewards are ready to be claimed. Any packs won will then be sent to the store where you can open them. The next week’s round of games will be available once again after 1am on Monday, starting the grind all over again.

What difficulty should I play on?

Each difficulty setting comes with a skill level multiplier that significantly affects the amounts of points you earn. Ultimate difficulty will multiple your score by a factor of 2.6, Beginner will half it at 0.5.

There is little reason to play at any difficulty setting below Professional (1.0 multiplier), while Ultimate ramps up players’ abilities to such an extent that you have to be extremely good to win, and it makes more sense to test yourself on Legendary (which only has a marginally lower multiplier anyway). As a rule of thumb, winning 5-0 on Professional earns you roughly as many points as a 1-0 win on World Class.

Pick and choose your battles

You can view each squad before you battle them, which allows you to be a little tactical about which difficulty setting you play on. If you’re coming up against Lionel Messi and Cristiano Ronaldo on 100 chemistry, stick to professional.

But if the team you’re facing is full of bronze and silver players, you can afford to be a little braver and ramp up the difficulty. Be warned, though: chemistry is more important than squad rating! A good team with bad chemistry is easier to beat than a bad team with good chemistry. If your opposition has anything less than 70 chemistry, you can probably afford to ramp up the difficulty to Legendary.

Tips for winning on legendary

The Legendary setting strikes the best balance between difficulty and points, though it can still be very testing – especially when the opposition players start pressing aggressively and go ultra-attacking.

The key is to remain calm in the first half, try and nick a lead, and then let the AI start making errors. Break the first press of attackers (switches of play are very useful) and you’ll find a lot of space. If the AI is losing in the final 20 minutes, they change to an ultra-attacking formation with just two centre-backs. Counter-attack well and you should score a few more goals and see out the win. Now go have some fun!

Madden 18: Online Head to Head games Shows You Sleeper Teams

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Really great online Madden 18 players which you will encounter when playing H2H games are typically prepared to face the best teams. Keep in mind that the highest rated teams aren’t necessarily the ideal alternative, when you go to select your squad to get an online Head to Head game in Madden 18. No need to worry, you’ve come to the perfect location. The pros here at mmocs.com are dedicated to keeping you one step ahead of the competition. So today, we’re giving you our sleeper teams to see in Madden 18 online Head to Head games.

FIFA 18

Minnesota Vikings

Murray is big and quick, too. Cook can catch the ball, and McKinnon has speed and elusiveness. MInnesota is very deep at RB particularly, the Vikings are strong at every major skill position on crime including QB, WR, and RB. Latavius Murray, Dalvin Cook, and the forgotten about Jerick McKinnon each have the potential to serve as the starter.

Even though the O-Line is a little feeble, Minnesota has good, or at least decent talent at just about any important position on both defense and offense. FS Harrison Smith is one of the top rated players in that place next to Eric Berry and Earl Thomas. The Vikings also have an exceptional defense with an extremely talented front 7 filled with pass rushers throughout the D-line.

Cincinnati Bengals

Latavius Murray, Dalvin Cook, and the forgotten about Jerick McKinnon each have the potential to serve as the starter. Murray is big and quick, too. The Vikings are strong at every major skill position on crime including QB, WR, and RB. MInnesota is very deep at RB particularly. Cook can catch the ball, and McKinnon has speed and elusiveness.

Kansas City Chiefs

FS Harrison Smith is one of the top rated players in that place next to Eric Berry and Earl Thomas. The Vikings also have an exceptional defense with an extremely talented front 7 filled with pass rushers throughout the D-line. Even though the O-Line is a little feeble, Minnesota has good, or at least decent talent at just about any important position on both defense and offense.

Ross’s 98 rate rating makes him a dangerous weapon at the WR area, but if you factor in top rated WR AJ Green, the Bengal offense is flat out deadly. Add in TE Tyler Eifert and running backs Jeremy HIll, Gio Bernard, and newcomer Joe Mixon, along with the Cincinnati offense is loaded with playmakers. Cincinnati’s offense is filled with speed, speed, and more rate. Rookie WR John Ross was unquestionably one of the rookies we had been anticipating seeing when Madden 18 came out. The Bengals are decidedly one of the sleeper teams to see at Madden 18 online Head to Head games.

I believe it’s mostly due to Alex Smith’s lower ratings year in and year out. Madden 18 is no different as Smith is rated a measly 80 overall, which doesn’t seem to reflect his actual production and numbers on the field. Nonetheless, the Chiefs offense isn’t their principal attraction in Madden 18. Each year, it seems the Kansas City Chiefs are forgotten about by online Head to Head Madden players.

To put it simply, the Chiefs defense is absolutely loaded from top to base, and their thickness chart on that side of the ball is littered with top rated players. Instead, their 91 overall rated defense ought to be why you play with or against the Kansas City Chiefs.

When you add in quick pass rushers like OLBs Tamba Hali and Justin Houston, Kansas City makes for a remarkably hard opponent that’s tough to score against. With stud players in the secondary such as CB Marcus Peters and FS Eric Berry, the Chiefs defense is tough to throw against.

Hill is quite a game changer and is over a WR who can beat you deep. If the defense is not giving you enough headaches, WR Tyrique Hill is one of the fastest players in Madden 18 alongside Cincinnati WR John Ross. Couple Hill’s blazing pace with TE Travis Kelce’s ability to make catches down the middle of the field, and the Kansas City Chiefs are among the sleeper teams to see at Madden 18.

FIFA 18 Demo will be playable on September 15th, 2017, are you ready to start a new season in FUT 18? Always www.mmocs.com is ready to offer you the Cheapest FIFA 18 Coins and help you win in FUT! Stay tuned for best deal.

The Best Things of Madden 18 Coaching Adjustments

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you most likely remember the coaching adjustments menu, If you have ever played any of the NCAA Football series. Not everything about it is the exact same, but the basic concept of it is very similar, that feature is now being moved over to Madden. It is fairly straight forward in nature, but does open up the discussion for a few things. You will be able to make certain adjustments on the fly that decide how your team will play a particular event.

madden 18

For example, on NCAA you were unable to use anything but conservative running style because if your opponent had their strips set to aggressive you would fumble constantly (multiple times per drive) using any other setting. The first and most important discussion to have regarding coaching adjustments is whether or not you will be able to use them all situationally or just be pigeon holed into using the same setup all game long like many players were on the NCAA series.  There were also settings that were a total benefit on NCAA as well such as setting your zones to aggressive, there was also a thing where if you had your defensive pass rush set to aggressive the opponent could just sit there fake hiking until you were drawn offsides, even with this setting you would not give up anything extra over the top and it would make your defenders jump anything short like they were psychic.

This year keeping the ball with the Quarterback when they played the Runningback was mostly pointless. Another thing that the coaching adjustments raises this year is whether or not the read option will return to being relevant. Now you will be able to choose the way you play the option in a much more straightforward and simple fashion. Rarely would the Quarterback actually make it anywhere before another defender reacted or blockshed making the play a total bust. There doesn’t seem to be a logical need for this feature unless read option is once again a useful concept.

Madden had a feature called “man assignments” back in Madden 12. Then the final thing coaching adjustments makes us question is the Cornerback Matchups, and the feature was filled with problems and glitches that would destroy the offenses ability to read coverage, and on the offensive side could create monumental man switch glitches in the defense’s coverage. this feature is one that has been needed for a very long time, Provided nothing like that happens. history has a really funny way of repeating itself, that being said, Lets just hope it doesn’t do that with coaching adjustments.

You can also comment below and tell us your thoughts and feelings about coaching adjustments because we love discussion and interacting with the community. It helps us out a ton when you share our content, and we really appreciate it. If you enjoyed this article please take a moment to share it on social media.